Kaiju No. 8 THE GAME – Player’s Battle Report & Full-Scale Guide
Hey squad — I’ve been deep into Kaiju No. 8 THE GAME lately and wanted to drop a full-on breakdown for all you players, from newbies to grinders. I’ll talk about the game from the lens of someone who’s playing it: what works, what you should focus on, and how to build your squad to crush those giant monsters. Let’s roll.

I. Introduction to Kaiju No. 8 THE GAME
A. Game Overview and Setting
So, this game is based on the hit manga/anime Kaiju No. 8 (manga by Naoya Matsumoto) where humanity fights monstrous kaiju. In the game—developed by Akatsuki Games Inc.—you play as part of the anti-kaiju force, jumping into squad-based strategic RPG gameplay where you recruit characters, fight massive kaiju, deploy skills and combos. The world feels familiar to the series: giant monsters, defense corps, high stakes. +2Steam商店+2
B. Turn-Based Strategic RPG Mechanics
Unlike quick action games, this one leans into turn-based tactical combat. You’ll pick your squad, decide on sequence of actions (ultimate attacks, abilities), pay attention to enemy “cores exposed” mechanics etc. The depth comes from strategy: types, plates/attributes, turn orders, synergy. Steam page says “turn-based combat system, packed with strategic depth.”
C. Anime Adaptation and Source Material Fidelity
If you’re a fan of the anime/manga, you’ll recognize big characters: Kafka Hibino, Kikoru Shinomiya, Mina Ashiro, etc. The visuals lean into the same aesthetic. It feels like the world you know, expanded into a game.
D. Global Release and Platform Availability
The game has global pre-registration open since April 25, 2025. Release date for mobile (iOS/Android) is listed as August 31 2025 globally (per App Store listing) though PC/Steam release may follow. So yes: Mobile now, PC soon.
E. Core Gameplay Loop Summary
Here’s how it rolls in game-terms:
Recruit characters (via gacha)
Build squad of 4-5 characters
Enter missions / story mode / kaiju fights
Use turn-based combat: select abilities, manage turn orders, exploit “core exposed” states of kaiju for big damage
Collect resources, upgrade characters, gear, attributes, repeat
Join events or special modes for extra rewards
That cycle is what you’ll do. The better you get at synergy and plate/element matching, the more you crush.
II. Best Character Tier List and Rankings
Alright, squad building is big. Let’s dive into tier list and rankings—what I’ve found as a player so far. Note: these are based on early meta insights; things may shift with patches.
A. SS Rank Top Performers
These are the absolute carry units that you’ll ideally want on your team if you get them.
1. Gen Narumi (SS)
This unit is often considered S-tier in meta discussions. Big burst damage, reliable survival.
2. Kafka Hibino (SS)
Yes, protagonist. Strong all-rounder, excels in many setups.
3. Kikoru Shinomiya (SS)
Top tier attacker: high DPS, good utility.
4. Mina Ashiro (SS)
One of the best support/attacker hybrid units.
5. Soshiro Hoshina (SS)
Frontline tank/attacker, heavy hitting and can take hits.
B. S Rank Strongest Characters
These units are strong, maybe not quite the meta-dominator but extremely viable. They may fill important roles (DPS specialist, tank, support) and be staples in many squads.
C. A Rank Strong Options
Reliable mid-tier units. Maybe not the top top, but they’ll carry you well, especially if you don’t have SS units yet.
D. B Rank Beginner Friendly
Budget picks. If you are new, these are the characters you’ll likely pull or use early. They’ll still let you progress well but might fall off late game.
E. C Rank Weakest Characters
These are the units you’ll use only if you’re forced to, or in very niche content. Might lack synergy, or their role is too narrow.
Note: Because the game is still fresh (2025), the meta will likely shift; use this as guidance, not gospel.
III. Combat System and Mechanics Explained
Deep dive time—this is the stuff that separates good players from average.
A. Turn-Based Combat Fundamentals
1. Speed Bar and Action Order
Each character has a speed stat which influences turn order. Faster units act earlier; positioning matters for who hits first.
2. Character Turn Sequence
On your turn you might choose: normal attack, skill, ultimate (if available), or maybe a defensive action. Then enemy responds.
3. Ability Activation System
Skills often have cooldowns or resource costs; timing is critical. Use abilities at the right moment for maximum effect.
4. Status Ailment Effects
Enemies (and your units) can have debuffs/ailments (stun, burn, freeze etc). Exploiting them gives you advantage.
B. Core Exposed Mechanic
One of the risk-reward mechanics in this game: when a kaiju’s “core” becomes exposed you can hit for big damage.
1. Plate Breaking System Basics
Kaiju have “plates” or attribute layers; breaking them may expose weak points.
2. Core Exposed Damage Boost
When core is exposed you deal increased damage; your timing and hits matter.
3. Weak Point Strategy
Target the correct plate/attribute to break through the defenses; good squads will exploit this.
4. Timing Perfect Triggers
Using your strongest ability when core is exposed = big payoff. Waste it and you’ll regret it.
C. Ultimate Ability System
1. Ultimate Gauge Building
As you fight, you build up the gauge (via hits, skills, maybe taking damage).
2. Ultimate Activation Timing
Activate ultimate at the right moment—like when the core is exposed or enemy is vulnerable.
3. High-Damage Special Moves
Ultimates often have cinematic impact + huge damage.
4. Turn Order Optimization
Don’t activate ultimate just because you can; coordinate with your team for maximum chain effect.
IV. Plate and Element System Guide
This is the layer that makes things strategic. Elements, plates, attributes—know them and you’ll win more.
A. Elemental Plates Explained
From what I found: there are multiple elemental types (Fire, Ice, Wind, Lightning, Water etc) plus physical attributes (Slash, Blunt, Pierce) tied to plates.
1. Fire Element Weakness
Fire tends to be strong against certain types (maybe Ice) etc.
2. Ice Element Coverage
Ice may freeze or slow; good for control.
3. Wind Element Classification
Wind might counter certain enemy types.
4. Lightning Element Strength
Fast hits, likely good for speed setups.
5. Water Element Type
Maybe takes advantage of certain plates.
6. Slash Attribute Damage
Physical damage type: slashing weapons.
7. Blunt Attribute Type
Heavy hits, slower but might break defenses.
8. Pierce Attribute Classification
Penetrates armor; good vs high-def targets.
B. Physical Plates vs. Elemental Plates
1. Physical Plate Mechanics
These are state where you use Slash/Blunt/Pierce rather than elemental attacks.
2. Common Plates Usage
Enemy may have multiple plates (e.g., Fire plate + Pierce plate). You’ll choose attack that breaks them.
3. Multi-Attribute Breakers
Some characters may be able to exploit multiple plate types—very valuable.
4. Plate-Specific Strategy
Decide squad based on what plate you expect to face; one size does not fit all.
C. Weakness Detection and Exploitation
1. How to Check Enemy Plates
Before fight (or mid-fight) you might see plate icons or attribute markers—use them.
2. Weak Point Identification
Find which plate gives the largest vulnerability.
3. Matching Attributes to Plates
Choose characters whose attack attribute counters enemy’s plate.
4. Strategic Targeting
Maybe focus on breaking plate of one big enemy rather than spreading damage; coordinated hits win fights.
V. Team Composition and Building Guide
Your squad is everything. How you build it, what roles you include, and how they synergize matter a ton.
A. Core Team Building Framework
1. Four-Member Squad Structure
From what I’ve seen you’ll pick four characters (maybe plus support). Balance matters.
2. Role Distribution Strategy
You’ll want at least: one primary DPS, one secondary DPS or utility, one tank/defender, one support/healer or buffer.
3. Balanced Composition Formula
Tank + DPS + Utility + Support gives you flexibility across content.
4. Tank Coverage Importance
Without someone to absorb hits you’ll struggle vs big kaiju.
5. Support and Healing Priority
High-end fights will punish you for lacking healing, buffs, debuffs.
B. Role-Specific Team Building
1. Primary DPS Selection
Choose your hero that deals the biggest damage reliably.
2. Secondary Damage Dealer
Backup DPS ensures if primary is locked-out or weak you still deal damage.
3. Tank Defender Positioning
Tank takes the brunt, protects your fragile units.
4. Support Healer Assignment
Support handles buffs/heals/debuffs—makes your team resilient.
C. Team Synergy and Follow-Ups
1. Chain Attack Mechanics
Some abilities trigger follow-up attacks by allies; coordinate them.
2. Follow-Up Attack System
After one hero uses ultimate/tactic, others may get bonus turn or combo.
3. Synergy Bonus Stacking
Characters with synergy (from story, from faction) may have buffs when together.
4. Character Combination Benefits
For example, tank + DPS who gets bonus damage when tank is present.
D. Meta Team Compositions
1. Current Best Team Setup
Example: Tank (Soshiro) + DPS (Kikoru) + Support (Mina) + Secondary DPS (Kafka) = very strong combo.
2. Balanced Team Example
One of each role: Tank, DPS, Utility (Nullifier), Healer/Support.
3. DPS-Focused Composition
If you have very strong DPS, you could go minimal tank/support and press fast. Risky but fun.
4. Tank-Heavy Configuration
Gear more tank/support for resilience in long boss fights.
E. Free-to-Play Team Building
1. Budget-Friendly Squad
Use mid-tier units (A/B) until you can pull an SS. Invest heavily in roles, gear.
2. Low-Rarity Team Viability
Yes, you can still progress with lower rarity units if you optimise them.
3. F2P Viable Characters
Pick characters that drop easily, gear them well, build synergy rather than chase every legend.
VI. Beginner Guide and Starting Strategy
If you’re just booting up the game—this section’s for you.
A. New Player Fundamentals
1. Basic Game Flow Overview
Tutorial > Story mode > resource farming > upgrade characters > enter tougher content.
2. Menu Navigation Guide
Find your gacha banner, characters roster, gear upgrade screen, plate/element screen. Get comfortable.
3. Initial Team Assembly
Pick whichever strong characters you get; aim for diversity in role/element.
4. First Missions Overview
Complete beginner missions—they often give premium ticket pulls, resources, gear.
B. Reroll Guide for New Accounts
1. Why Reroll Strategy Matters
If you start with a weak team or fail to pull a good character, you may struggle later.
2. Best Starting Characters
Try to secure at least one SS or top S-tier character.
3. Quick Reroll Method (40+ Summons)
Do your free pulls, if you get nothing viable, starting over (delete account, reinstall) may save time.
4. Reroll Timing Optimization
Finish the intro tutorial first (often required to open full summons) then reroll.
5. Efficient Reroll Process
Minimise time: install > skip/unlock until gacha > check character > keep or reset.
C. Efficient First Hours
1. Priority Actions Overview
Claim starter gifts
Summon characters
Build first team
Run story mode to unlock features
Begin gear upgrades
2. Resource Acquisition
Do your daily login, event login, complete first “clear x stage” missions.
3. Early Dungeon Farming
Identify which early stage gives best gear/XP and farm it while you have time.
4. Rapid Progression Tips
Don’t spread your resources too thin—focus on upgrading your key four characters rather than ten weak ones.
D. Common Beginner Mistakes
1. Leveling Multiple Characters
Spreading your resources across many characters means none become strong.
2. Wrong Attribute Matching
Using characters whose attribute/plate mismatch the stage means you’ll struggle.
3. Poor Team Balance
Having 3 DPS and no tank/support? You’ll wipe in harder content.
4. Equipment Upgrade Errors
Upgrading lower-tier gear fully when you could wait for better gear is sub-optimal.
VII. Gacha and Summoning System
Let’s talk about pulling characters—both fun and dangerous (for your wallet).
A. Gacha Mechanics Overview
1. Character Recruitment Process
You use in-game currency (tickets, gems) to summon characters; some banners better than others.
2. Standard Banner Features
Permanent banner with all characters maybe; rates vary.
3. Limited Pick-Up Banner
Special banners featuring SS or highly sought characters; better rates or guaranteed pick.
4. Gacha Rate Structure
Usually SS are very rare, S more common; pay attention to the odds.
B. Banner Types and Rotation
1. THE GAME Standard Banner
Likely always available, good for steady pulls.
2. Limited Pick-Up Banners
Time-limited; if you want a certain SS character, wait for these.
3. Paid-Only Guaranteed Gacha
Possible “pay for guaranteed SS” banner; check terms.
4. Banner Schedule and Duration
Keep an eye on announcements—they tell you when banners drop and when they end.
C. Pity and Spark System
1. Hard Pity Thresholds
You’ll get a guaranteed SS if you pull X times without one.
2. Soft Pity Mechanics
Pull rates increase gradually after many fails.
3. Spark System Explained
Often at Y pulls you choose one featured character you want.
4. Guaranteed Pull Strategy
If you’re targeting a specific character, save for a banner with spark/higher congruence.
D. Summoning Strategy and Budget
1. When to Summon vs. Save
If you have enough gems/tickets and a banner you target, go. Else save for better opportunity.
2. Target Character Selection
Pick an SS or strong S for your team’s needs, not just because they look cool.
3. F2P Summoning Budget
Set a limit: e.g., use every free pull, weekly gets, but don’t chase every banner.
4. Best Banner Recommendations
Use banners featuring your ideal characters or strong meta units; ignore random extras for now.
VIII. Progression and Leveling Path
Once you’ve got your team, you gotta make them stronger.
A. Hero Level Up Mechanics
1. Experience Point Farming
Use story missions, daily stages to get XP materials.
2. Level Scaling Benefits
Higher level = higher stats; early levels matter a lot.
3. Stat Growth per Level
Stats (HP, Attack, Defense, Speed) all improve; strong characters scale better.
4. Auto Mode Progression
Use “auto” or “quick” features if they exist to farm faster while you’re busy.
B. Level Cap Break System
1. Cap Break Materials
Some characters cannot grow beyond certain level until you consume special material.
2. Ascending Character Levels
Ascend unlocks new skill slots or improves performance.
3. Unlock New Skill Slots
After breaking cap, hero may gain an extra ability slot or passive.
4. Breakpoint Milestones
When you hit level 50, 60, etc, the hero jumps in effectiveness.
C. Efficient Progression Strategy
1. Main Story Campaign Progress
Run story mode to unlock features, resources, new characters.
2. Optimal Stage Farming Routes
Once you know which stage drops best gear/XP for your heroes, repeat it.
3. Resource Management Priority
Upgrade your main team first; don’t waste resources on unused characters.
4. Character Leveling Order
Pick 1 primary hero, 1 support, 1 tank—and level them first.
D. Story Progression and Content
1. Campaign Main Story
Gives you narrative, unlocks content, gives key rewards.
2. Character Story Chapters
Some heroes may have “story mode” for their background and extra rewards.
3. Story Reward Collection
Complete chapters for gems/tickets.
4. Dimension Crystal Farming
Perhaps special stage yielding rare items—farm these when unlocked.
IX. Equipment Enhancement and Uniparts System
Gear is everything when you face tougher kaiju.
A. Equipment System Basics
1. Weapon Enhancement Mechanics
Equip weapon, upgrade it with materials to boost Attack stat.
2. Armor Upgrade Path
Armor boosts Defense/HP; upgrade to survive high damage hits.
3. Equipment Rarity Tiers
Gear comes in tiers (common, rare, epic, etc). Higher = better stats, harder to obtain.
4. Stat Improvement System
Each upgrade gives incremental stat boosts; priority depends on role.
B. Uniparts Farming Guide
1. Uniparts Collection Process
Materials needed to upgrade gear; drop from certain stages/farming.
2. Equipment Material Farming
Figure out which stage gives best Uniparts, farm it.
3. Best Farm Stages
Later game may open gear-specific farming; use when available.
4. Efficiency Optimization
Use multi-farm and offline features to gather materials while away.
C. Enhancement Priority and Strategy
1. Character Reinforcement Priority Guide
Your main DPS/tank/support get gear first.
2. Leveling vs. Enhancement Order
Decide: is it better to level the hero or upgrade gear first? Generally hero + gear concurrently.
3. Skill Level Importance
Upgrading skills matters; but gear often gives more immediate boost.
4. Cost-Benefit Analysis
Upgrading high-tier gear may cost a lot—balance cost vs benefit.
D. Ascension and Final Enhancement
1. Character Ascension Requirements
Some characters require gear/upgrades to ascend to next tier.
2. Maximum Level Achievement
Max-level characters with fully upgraded gear become meta-relevant.
3. Final Build Optimization
At end-game you’ll refine gear sets, adjust attributes, maybe swap characters.
X. Game Modes and Content Types
What to do besides the main story? Lots of content.
A. Main Campaign Story Mode
1. Story Chapter Progression
Complete chapters to unlock content and story.
2. Boss Battle Encounters
Major kaiju bosses test your squad; you’ll need good team + strategy.
3. Fierce Battle Area Stages
Higher difficulty battle zones, better rewards.
4. Stage Difficulty Scaling
As you progress, difficulty jumps; gear upgrades and squad tuning become key.
B. Training and Farming Modes
1. Training Stage Unlocks
Stages dedicated to XP, gear, materials.
2. Material Farming Routes
Select lowest cost/highest yield stages for your needs.
3. Experience Training Stages
Optimize for leveling your hero.
4. Optimal Stage Selection
Look for “best XP per energy” or “best materials per run”.
C. Special Event Content
1. Raid Battle Events
Team vs huge kaiju, possibly cooperative? Big rewards.
2. Limited-Time Campaigns
Holiday/event themed; exclusive gear/characters.
3. Event Mission Structure
Complete event tasks for login bonuses, currency.
4. Exclusive Reward Collection
Rare gear, characters may drop only in events.
D. Expedition Mode
1. Expedition Points System
Send characters on idle missions to gather resources.
2. Expedition Farming Strategy
Send less-used heroes on missions while you use main squad.
3. Resource Collection
Expeditions let you gather passive resources.
4. Command Points Accumulation
Probably a resource for summoning/gear; use efficiently.
XI. Redeem Codes and Free Resources
Yes, free stuff exists. Don’t miss it.
A. Active Redeem Code List
While I don’t have a full list yet (the game is new) pre-registration bonuses exist. For example: pre-registration milestone rewards were announced.
B. Launch Rewards and Freebies
When the game launched (Aug 31 2025 on mobile) it gave login bonuses and starter gifts.
C. Event-Specific Codes
Watch official social media and community for codes; events will drop more.
D. Code Redemption Process
In-game menu → “Redeem Code” tab → enter code → claim reward. Always check announcements so you don’t miss expiration.
XII. Free-to-Play and Monetization Analysis
Let’s talk money (or not) and how you can play without spending big.
A. F2P Viability Assessment
1. Free Account Progression Rate
Yes—you can progress by focusing on main characters, farming events, using free summons.
2. Long-Term F2P Sustainability
If you don’t chase every banner and use resources smartly, you’ll be fine.
3. Gacha Frequency for F2P
Free summons, login tickets, event pull chances help; just don’t rely solely on luck.
4. Premium Currency Efficiency
Use gems/tickets for banners with best value—skip extras unless you’re comfortable.
B. Paid Features and Value
1. Premium Pass Benefits
If there’s a battle pass or premium pass, check cost vs what you get (resources/characters).
2. Optional Purchases
Bundles, limited offers may appear.
3. Cost vs Benefit Analysis
Will spending now give you strong characters that improve your gameplay significantly? That’s the question.
4. Spending Recommendations
If you spend: set budget, pick target character/bundle ahead of time, don’t chase every thing.
C. Monetization Impact on Balance
1. Competitive Fairness
If F2P can keep up at least somewhat, the game remains fun for everyone.
2. Pay-to-Win Elements
If certain characters are wildly superior and locked behind paywalls, that’s harder. But for now it seems balanced.
3. F2P Resource Access
Events and free pulls make sure F2P players aren’t left behind entirely.
XIII. Advanced Strategy and Meta Analysis
For the grinders out there who want to optimise.
A. PvE Content Strategy
1. Campaign Boss Strategies
Know boss phases, plate weaknesses, sequence of plays (tank gets hit, break plate, unleash DPS).
2. Fierce Battle Area Tactics
These are harder; maybe restrict certain elements, prepare debuffers.
3. Event Stage Planning
Use characters tailored to event requirements.
4. Optimal Team Selection per Stage
Not all content is same—use different squads for different challenges.
B. Raid Battle Strategy
1. Raid Mechanics Overview
Big fights, maybe cooperative; coordination matters.
2. Team Composition for Raids
Tank + DPS + utility + healer; ensure you pick heroes that handle raid mechanics.
3. Damage Optimization Tips
Maximize your burst when the Boss core is exposed; don’t waste ultimates early.
4. Coordinate with Team
If multiplayer, synchronize moves; if single-player mimic this coordination.
C. Meta Updates and Balance Changes
1. Current Meta Overview
From what I’ve seen the meta is still forming but the SS/S lists above hold.
2. Recent Patch Changes
When the game updates, pay attention: characters may be buffed/nerfed.
3. Character Viability Shifts
Some A or B tier units may become S if they get buffs or new gear.
4. Competitive Rankings
Follow the community (Reddit, Discord) to stay ahead of shifts.
XIV. Action Order and Battle Mechanics Deep Dive
More depth for those who love the nitty-gritty.
A. Speed Bar and Turn Order System
1. Speed Stat Impact
High speed = you act earlier => critical advantage in breaking plates.
2. Turn Sequence Optimization
Have fast support or debuffer first, then your DPS, then tank if needed.
3. Strategic Timing
Don’t just act—time your hit when enemy is vulnerable.
4. First-Turn Advantage
Getting first hit often means you break plate before enemy can react.
B. Special Battle Effects
1. Status Ailments Impact
Stun, freeze, burn affect enemy ability to act or give bonus damage.
2. Debuff Application Strategy
Use debuffers early so DPS can take advantage.
3. Buff Duration Management
Make sure buffs are active when you unleash your heavy hits.
4. Special Effect Mechanics
Some attacks might ignore plate or do percentage damage; integrate them into your strategy.
XV. Resources and Community Links
A. Official Game Resources
Official website, social media of Akatsuki Games
In-game help/tutorial
Patch notes often posted online
B. Community Guide Databases
Wiki pages (Fandom) for Kaiju No. 8 The Game (characters, mechanics)
YouTube guides (character deep dives, strategy)
Reddit/Discord communities where meta & strategy discussed
C. Community Engagement
Join servers, ask questions, share your squad helps you improve faster.
XVI. Platform and Technical Information
A. Available Platforms
Mobile: iOS (App Store), Android (Google Play).
Release date globally: August 31 2025 for mobile.PC: via Steam (release date for PC version may differ).
B. Account Management
Link your account (mobile ↔ PC if supported) to save progress.
C. Technical Performance
Ensure your device is capable (graphics settings may need adjusting), monitor battery/data if mobile.
XVII. FAQ and Troubleshooting
A. Frequently Asked Questions
Q: Best starting characters? Aim for SS or strong S if you can pull; else use reliable A/B.
Q: Do I have to reroll? Not mandatory but can give you a strong early team if you want to invest time.
Q: How fast can I progress? With strong team and gear you’ll clear early story quickly; harder content takes more optimisation.
Q: What gear should I prioritise? Main DPS + tank first; gear upgrade is more beneficial than pulling many weak characters.
B. Common Technical Issues
Performance: Lower graphics or close other apps.
Connection: Ensure stable internet.
Account: Link before switching device.
C. Gameplay Questions
What’s the plate system? See section IV above.
How to build team? See section V.
Which character to pick? Check tier list (section II) and your squad needs.
XVIII. Conclusion and Next Steps
A. Essential Starting Tips Summary
Get your first strong squad (one tank, one DPS, one support).
Focus your resources on those characters.
Learn the plate/attribute system early.
Use strategy in battles (timing, turn order, core exposed mechanic).
B. Quick Progression Checklist
Claim launch/registration rewards.
Do your daily/weekly missions.
Farm gear and upgrade gear for your main team.
Participate in events when unlocked.
C. Learning Path Recommendations
Start with story campaign → unlock farming modes → build gear → join tougher content → refine squad.
D. Community Engagement
Join discussions, watch guides, share your teams—others might have tips you haven’t thought of.
E. Staying Updated with Patches
Since meta will shift, always check for new banner drops, character buffs/nerfs, and adjust your strategy accordingly.
Thanks for reading all this! If you stick with the game, optimise smart, and build your squad with intention (not just by pull luck), Kaiju No. 8 THE GAME can be a really fun ride. I’ll see you in the field—slaying kaiju, breaking cores, and watching your team dominate. Let’s get that next ultimate!